#include <stdio.h>
#include <math.h>
struct Triangle {
double a;
double b;
double c;
};
int main(void) {
struct Triangle x;
double d, s;
x.a = 5;
x.b = 5;
x.c = 5;
d = (x.a + x.b + x.c) / 2.0;
s
= sqrt(d
* (d
- x.
a) * (d
- x.
b) * (d
- x.
c));
return 0;
}
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